Uncharted creator Amy Hennig left EA in January

Star Wars Visceral Uncharted

Star Wars Visceral Uncharted

Today at the Gamelab conference, Uncharted creator Amy Hennig, revealed to Eurogamer that she has parted ways with EA and is in the process of starting her own independent studio.

After Visceral Games was dissolved, EA handed Amy Hennig's action-adventure based Star Wars title to EA Vancouver. The video game veteran has since confirmed in an interview with Eurogamer that she hasn't held a position at EA since January, and has since gone on to work on "all kinds of things" as a result.

"To clarify, I left EA six months ago, shortly after the closure of Visceral (along with most of the team)", she tweeted.

Of course, this prompts thoughts of what is happening with the Star Wars game, codenamed Ragtag, that suspiciously sounded a lot like Uncharted with its linear structure and light-hearted humour.

'The Vancouver studio is working on something pretty different. "It's really not. Y'know, once you go more open world it's such a different game to the one we were making". I'm hoping to bring some people on board'. But it made it awkward because I never got the chance to announce that I'm not at EA, so I need to just pull off that band-aid at some point - but also had nothing to announce. But we were unsure of what Hennig's status became after this shakeup.

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The Philadelphia company said on its verified Twitter account that one of its "large backbone network partners had a fiber cut". A Comcast sign is seen as the US media group submitted a $30.7 billion bid for Sky on April 25 in Miami.

Otherwise, Hennig stated that she is "not doing anything Star Wars", and explained that her project is "on the shelf now", as we learned from EA itself earlier this year when it revealed that it would be pivoting the design of the game under the wing of EA Vancouver to a new design that incorporates more open-world, online elements.

As for what's keeping Hennig busy these days, she said she's started her own independent studio and she's been doing some consulting.

Read between her carefully chosen words and it's not particularly hard to realize that EA was dead-set on making this game something it wasn't created to be. Hennig hinted at VR projects as a possibility but didn't go in depth about what to expect.

"Yes, Amy Hennig has moved on from Electronic Arts. We wish Amy all the best with what comes next, and we will all be watching with excitement", the company said in a statement to The Verge.

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